Alien Monsters Strategy
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Tenta-orb
- Tenta-Orbs are more intelligent attackers, and will attempt to bind the important part of the victim.
- Tenta-Orbs will attempt to defend themselves by using a victim as a human shield. If the orb is hit with three attacks while holding a victim, it will release them and attempt to obtain a new shield.
Walker Drone
- Walkers are attached to a group of Tenta-orbs.
- Walkers will attempt to leash and control attackers. as well as buff Tenta-orbs who are under heavy attack.
- Walkers will try to get at least two people on leash before using Violet Burst.
Alien
- Aliens will fight intelligently, aiming for particular portions and taking advantage of vulnerable targets.
- Goo Puddle will be used after an alien misses two attacks against the same target.
- Goo Grenade may be used at will, but will mostly be reserved for any player attempting to aid another in any way.
- Aliens will focus on Sciencing their Tabled victim, unless there is a player who is not being attacked.
- Shield Restore will be used when the alien gets below 10 HP.
Alien Leader
- The Alien Leader will attempt to overwhelm one player at a time, and may direct Aliens to also focus on his target.
- The Alien Leader will use his Shield Restores at 20 and 10 HP.
- Defense Traps will be used as often as able, as will SCIENCE! as neither takes the Leader's turn.
- Experiment Tables are usable by either, and both forms of Science may be used on the same victim in the same turn.