Morale&Bondage

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Morale

  • All Classes have a Morale Value, and a Strength/Weakness rating
  • Bondage applied to an area reduces Morale, based on the strength or weakness of the area.
  • When a player's morale becomes negative, they become Helpless, and are exposed to potentially game-ending attacks
  • Players choose at the start of their turn to return to Fighting or remain Helpless once they have regained half of their max Morale.

Helpless

  • Helpless players are only able to struggle against their bondage, and Stand Still every turn. If Writhing, they make trap rolls if traps are in effect.
  • Helpless struggling deals 1d8+1 damage, distributed as the player chooses, but is affected by all struggling debuffs.



Morale Debuffs

Bondage Level Weak Neutral Strong
Easy 2 1 0
Medium 4 2 1
Hard 6 3 2
Extreme 9 5 4
Impossible 12 8 7

Bondage

  • Successful enemy attacks will add bondage HP to a restraint. Every attack adds both to the maximum and current HP of a restraint, but does not cancel existing damage.
  • When the Max HP of a restraint exceeds thresholds, the bondage level will increase. Reducing the current HP of a piece of bondage does not reduce its level.
  • Debuffs will increase as the bondage level rises.
  • Each type of bondage has its own debuff lists for each level, and may have other special traits!


Bondage Thresholds

Bondage Level Threshold
Easy 1-3 HP
Medium 4-7 HP
Hard 8-12 HP
Extreme 13-20 HP
Impossible 21-30 HP