Alien Leader
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The same gray-skinned aliens you've been facing up until now... but this one's seated in what looks like a huge turret-chair!
HP: 40
Defense: 9
Passive Ability: Energy Shield
- The Alien Leader's command chair has a powerful energy shield built into it, granting +3 to his defense while it's up.
- The shield has 8 HP, and must be taken down before the alien takes any damage. Excess damage done to the shield does not carry over to the Alien.
- If the shield is damaged, and takes no damage for 2 turns, it restores itself to full HP.
- Critical failures against the shield shock the player and leave them stunned for a round instead of granting a free attack.
Passive Ability: Defense Weapons
- Each turn players roll a traps roll. On a 1-5, players are within range of the room's defensive measures.
- At the end of the Alien Leader's turn, defenses attack each player in range. Normal hit rolls, ignoring any penalties on the Alien Leader.
- The Alien Leader may free a player from a Defense Trap, or elect not to attack one at will.
- Defense attacks do NOT take the Alien Leader's turn, and will occur even if the Alien Leader is stunned.
- After suffering a trap attack, the player is safe from traps for two turns.
Attacks
Name | Type | Notes | Effects | ||||||||||
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Goo Gatling Guns |
Ranged binding - Goo |
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Goo Cannon |
Ranged Attack - Goo |
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Goo Mortar |
AoE Ranged binding - Goo |
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Shield Restore |
Self Buff |
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Capture Capsule |
Defense Attack |
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Laminate Trap |
Defense Attack |
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Hypno-ray |
Defense Attack |
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Experiment Table |
Ranged Debuff |
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SCIENCE! |
Spell Attack |
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Binding Effects
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Effect Level | Statuses | Description |
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Easy | Gagged | A blob of goo splatters against the victim's lips, sealing them. |
Medium | Obscured, Gagged | More goo is splattered around the face and mouth, sealing the jaw shut, maybe a little inside, even, blocking some of your vision. |
Hard | Blinded, Gagged | The goo splat includes the victim's face, leaving them with a sticky mess covering over their eyes. |
Extreme | Hooded | The goo gob is all over the victim's head, even covering their ears, leaving them unaware of their surroundings! |
Impossible | Hooded | The victim's whole head and hair is covered by a thick coat of the sticky substance, robbing them of facial features, or any way to know what's going on around them! |
Effect Level | Description |
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1 | Scanners analyze the victim's body. +1 to next roll result! |
2 | A goo sprayer is applied to the victim, increasing their bondage by 1d3 levels, distributed by the attacker! |
3 | A respirator mask slides down and locks onto the victim's face, pumping submissive chemicals into their air! Each turn, the player rolls 1d4. On a 1, the victim is unaffected. On 2, 3, or 4+, the victim is Hazed, Tranced, or Submissive, respectively. This device is removed if the player's head AND hands become free, or the table is escaped! Further rolls of this result count as a '6'. |
4 | A sticky sheet of plastic comes down over the table and presses over the victim, sealing them tightly inside! The victim now has a lvl 3 binding they must struggle free of before they can struggle with their glue restraints. Other players may not assist them with either their glue bindings OR the laminate! This counts as a '6' if the victim is already laminated. |
5 | A gleaming collar locks around the victim's neck, sending a faint humming sensation through their whole body. Probe damage increased by 2. Lasts until escaped. Further rolls of this result count as a '6'. |
6 | Multiple humming probes and devices slide down to get 'samples' from the subject! 1d6 damage! Consecutive rolls of this result add +2 to the next damage roll. |