The Dungeon

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The slaying of its spawn has awoken it, flesh expands from the cracks enveloping every surface, leaving nowhere for the heroes to run! It's fight or fall.

HP:80

  • Damage done to any Flesh Wall also applies to The Dungeon.

Defense: 11

Passive Ability: Tentacle Pit

  • Organic mass coats the ground, obscuring the uneven surface beneath. Trap rolls of 6+ must be made to avoid falling into a pit, or receive 1d6 Devouring Bondage. Devouring bondage increases by 1d3 each turn and the player is immobilized until all Devouring Bondage is removed, escaping the pit.
Name Type Notes Effects

Suspend

Melee Binding
  • No hit roll if target has Devouring bondage, removes all Devouring bondage.
  • Applies Squirming to target.
  • Target cannot be attacked by other enemies.
  • Contested d20 roll to break free. On a fail target is stunned and suffers 1d4 Goo bondage.
  • Applies Squirming.

Tentacle Core

Melee Attack / Special

The Dungeon swallows a suspended player into it's core!

  • Applies Squirming. Target can only perform basic attacks against The Dungeon.
  • Remove all Devouring bondage to escape.
  • Upon breaking free of the core, next hit against The Dungeon crits.
  • 1d12 Devouring Bondage HP.
  • 3 turn cooldown.

Antibody

Ranged Debuff

The Dungeon spawns a grapefruit sized creature to latch onto threats to the hive, attaching to their backs with a needle like appendage centred between it's three nubbly legs.

  • No hit roll against a suspended player.
  • 1st hit: Reduce target Defence by 2.
  • 2nd hit: Target Submissive.
  • 3rd hit: Target performs a Compulsion action at the start of each turn.
Fortify Self Heal / Ally Heal

The Tentacle Core relentlessly milks all swallowed targets, using their body fluids to repair the damage the party has done to it.

  • Free Action, automatically hits all Devoured players.
  • 1d6 WP Damage.
  • Apply half damage done as a Heal to chosen enemy.
  • If a player is defeated by Fortify, The Dungeon heals 1d3 HP every turn.

Binding Effects

Goo (Legs)

Effect Level Statuses Description
Easy Encumbered Splats of goo against the legs make walking awkward, sticking to each other and surfaces walked on...
Medium Hobbled The goo coat threatens to pull the victim's legs together, and grabs at the floor with every step!
Hard Hobbled The goo coat holds the victim's legs together, forcing an ungainly hop that threatens balance with every step, leaving a trail of goosplats along the floor!
Extreme Incapacitated The victim no longer hops, the goo having grown thick enough to turn both legs into one clumsy limb that's almost impossible to bend enough to do more than crawl!
Impossible Incapacitated The tight goo cocoon around your lower legs keeps catching against the ground beneath you, threatening to immobilize you with every step!
  • If at Hard or worse, when you choose to move, you must roll 8+leg bondage levels or immobilize yourself for the turn as the goo on your legs and feet clings to the floor.
    • You must also still make a trap roll!

Goo (Arms)

Effect Level Statuses Description
Easy No effect Gobs of goo stick to your torso and arms, but not enough to stop your movement, long as you don't press yourself against anything!
Medium Bound Enough goo to pin your upper arms into your sides has hit your torso, weighing on your shoulders and arms.
Hard Harnessed Your shoulders and arms are pinned to your sides, the weight and stickiness keeping you from making more than slight motions.
Extreme Mittened Globs of goo have captured your wrists and arms, making it impossible to effectively gesture or hold anything aggressively!
Impossible Mittened goo coats over your whole torso from shoulders to waist, pinning your arms into your sides in whatever position you last struggled them in, unable to separate them from yourself.

Goo (Head)

Effect Level Statuses Description
Easy Gagged A blob of goo splatters against the victim's lips, sealing them.
Medium Obscured, Gagged More goo is splattered around the face and mouth, sealing the jaw shut, maybe a little inside, even, blocking some of your vision.
Hard Blinded, Gagged The goo splat includes the victim's face, leaving them with a sticky mess covering over their eyes.
Extreme Hooded The goo gob is all over the victim's head, even covering their ears, leaving them unaware of their surroundings!
Impossible Hooded The victim's whole head and hair is covered by a thick coat of the sticky substance, robbing them of facial features, or any way to know what's going on around them!

Devoured(Head first)

Effect Level Statuses Description
Easy Blinded The hungry thing only managed to get your head inside. Better pull it out fast...
Medium Hooded You've been devoured up to your shoulders, but your hands are still free... for the moment.
Hard Hooded, Harnessed The maw is getting a much better grip; Your upper arms are now sealed inside, too, and it's getting harder and harder to pull out!
Extreme Hooded, Mittened, Hobbled You've been devoured up to your thighs and only your flailing legs remain even partially free; if you don't find a way out, you'll be sucked inside very soon!
Impossible Hooded, Mittened, Incapacitated The creature has pulled you in completely and sealed itself closed behind you, leaving you trapped inside, utterly at the mercy of the pod!

Represents an entity attempting to pull you inside itself.

  • Stacks with other forms of bondage.
  • Anyone affected is considered Immobilized in addition to all other effects.
  • Defeating a Devouring monster frees the victim of all Devoured bondage.
  • Someone Devoured to Impossible is Devoured completely, and thus beyond Assistance.

Devoured(Legs first)

Effect Level Statuses Description
Easy Hobbled The plant has one of your legs in its mouth.
Medium Incapacitated The plant has captured both your legs up to your thighs, letting you feel the wriggling little nubs within...
Hard Incapacitated The plant is under your arms, the lip pushing up against your chest; the suction is getting stronger and it's getting harder to resist the muscles drawing you inside...
Extreme Incapacitated, Mittened The plant has taken your arms, too, now; Only your head remains outside the slimy maw, your view of the world outside shrinking...
Impossible Incapacitated, Mittened, Hooded The plant has pulled you in completely and sealed itself closed behind you, leaving you trapped inside, utterly at the mercy of the pod!