Latex Golem

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A bulky, humanoid latex golem, designed to grab ahold of and subdue intruders.

HP 30

Defense: 8

Passive Effect: Solid Defense

  • After landing a hit on a target, the Latex Golem rolls a 1d6. On a 1, he takes no action for his next turn.
  • Reduce all damage received by 1. Hits reduced to zero damage will still break Latex Hug.
  • Critically failed melee strikes give the Latex Golem a free Latex Hug attack.

Attacks

Name Type Notes Effects

Latex Blast

Ranged Binding - Latex
  • Targets any body part
2d3 Latex Bondage

Latex Hug

Melee Binding - Latex [all]
  • Automatically hits the same target again as long as the attack continues.
  • Attack is interrupted if the golem is struck by a player. [DoT ticks do not count.]
  • The player being hugged has a -2 to base hit chance. Other players attack the Golem normally
  • If arm binding reaches Hard, the hugged player cannot attack, only struggle.
  • This attack will target arms until they are at Hard, then attempt to even out the levels of restraint over the body.

1d8 Latex Bondage +2 per turn continue

Latex Pool

Ranged AOE binding - Latex
  • Targets 1d3 players, hits legs
  • No hit roll, Roll 2d8. Players roll 1d20, must beat the Latex Golem's roll to avoid the attack
  • Crit-failure on player roll deals the same bondage to arms.

1d6 Latex Bondage

Living Latex

Spell Debuff
  • No Hit Roll
  • Targets a latex bind already on a player
  • Increases a bind by 1d4, and can move up to 1d6 HP from one binding to another
  • Will always attempt to even out binding HP
  • Cannot spread latex to an area that doesn't already have latex

Balloon Abduction

Finisher Attack
  • Forms a rubber balloon to attach to a Helpless target, lifting them into the air and carrying them off to be processed.
  • To free the victim, another party member must attack and destroy the balloon.
  • The balloon has 2d4 HP on creating it.
  • The balloon has a defense of 10, but increases its defense by 1 each round as it drifts higher with its captive.
  • The victim cannot attack anything, including the balloon, until the balloon is broken
  • In 1d4+1 turns, the balloon drifts off with its captive, causing a game-over.

Binding Effects

  • Latex grips the body tightly, forming a seamless, uniformly tight coat that's hard to fight against!
  • Struggles against latex grow harder as the bondage increases.
  • This ability only applies if binds exist in all three areas.
  • Once total bondage HP is over 15, a die roll of 1 does no damage
  • Once total bondage HP is over 25, all struggles deal -1 damage
  • Once total bondage HP is over 35, a player must roll twice to struggle and use the lower result.

Latex (Head)

Effect Level Statuses Description
Easy Muffled A latex glob, vaguely ball-shaped, sticks between your lips and teeth to muffle you.
Medium Gagged The latex ball is bigger, and now coats over your whole mouth and cheeks.
Hard Obscured, Gagged, Hazed The latex has formed into a masklike shape, hiding your face beneath it and reducing your vision to shadows through darkened lenses. Every breath smells of latex, and you find yourself starting to feel more comfortable with that scent...
Extreme Blinded, Gagged, Tranced The latex creeps over the back of your head, and has no more face, pulling into a tight featureless shape of your head. Anonymity feels freeing, and you almost find yourself forgetting your own name in favor of a simpler number...
Impossible Hooded, Gagged, Submissive The latex thickens, and balloons outwards, forming a tight ball-hood that turns your head into a featureless rubber sphere, inflated from within to trap you in your own little prison. Your heart flutters, imagining what you look like from the outside. You're an object, no longer recognizable as a person, and ready to be used like the rubbertoy that you are...

Latex(Torso/Arms)

Effect Level Statuses Description
Easy None Latex wraps around the target's hands and forearms like long gloves, not inhibiting motion yet, but setting the skin atingle.
Medium Bound The latex coats the arms to the shoulder and over them, pulling upper arms in against the side to limit movement.
Hard Harnessed The latex wraps over your shoulders and torso, pulling arms behind the back, wrists pressed together and sealed together.
Extreme Mittened Latex wraps over the hands in big fat inflated rubber ball mittens, useless for hitting, or for gripping anything, still held behind the back.
Impossible Mittened Latex wraps the whole chest, a base for the tight rubber sleeve that pulls the arms together behind the back, the mittens formed into one rubbery bulge at the tip of the armbinder, which seals against the target's back to force them into a nigh-permanent arch forward.

Latex(Legs)

Effect Level Statuses Description
Easy No Effect Splotches of latex decorate the legs, maybe wrapping around them like legwarmers.
Medium Encumbered Latex wraps the feet and ankles, shifting and gripping in a way that denies the wearer any steady footing or traction, and threatens to stick each ankle to the other.
Hard Hobbled The latex around the ankles has climbed to the knee and sealed them both together in an awkward hopping pose.
Extreme Incapacitated Latex has climbed to just beneath the hips in a skirt-like hobble that wraps the legs tightly together from thigh to ankle, fitting the feet like awkward socks.
Impossible Incapacitated Your whole lower body is tightly hobble-sacked, from waist to toe-tips in a thick rubber sack that defies any attempt for you to stand up in it.