Colossal Snail
Jump to navigation
Jump to search
A hulking mass towering over the party, this beast uses it's varied mass of tentacles to pull defenceless creatures into it's rock hard shell, turning heroes into helpless monster factories.
HP: 54
Defense: 9
Passive Ability: Snail Trail
Each turn adds more sticky goo to the area that heroes must avoid, or receive 1d4 Goo leg bondage. Trap roll starts at 5 and increases by 1 each turn.
Passive Ability: Multi-headed
The Colossal Snails numerous tentacles can act independently of one another, performs two actions per round, roll initiative twice.
Attacks
Name | Type | Notes | Effects |
---|---|---|---|
Spray |
Ranged Binding |
|
1d6 Goo Bondage HP. |
Grab |
Melee Binding |
|
|
Massage |
Melee Binding |
|
|
Swallow | Melee Binding |
|
1d12 Devouring Bondage |
Oviposition |
Melee Attack / Special |
|
1d4 WP Damage. |
Binding Effects
|
|
Effect Level | Statuses | Description |
---|---|---|
Easy | Gagged | A blob of goo splatters against the victim's lips, sealing them. |
Medium | Obscured, Gagged | More goo is splattered around the face and mouth, sealing the jaw shut, maybe a little inside, even, blocking some of your vision. |
Hard | Blinded, Gagged | The goo splat includes the victim's face, leaving them with a sticky mess covering over their eyes. |
Extreme | Hooded | The goo gob is all over the victim's head, even covering their ears, leaving them unaware of their surroundings! |
Impossible | Hooded | The victim's whole head and hair is covered by a thick coat of the sticky substance, robbing them of facial features, or any way to know what's going on around them! |
Represents an entity attempting to pull you inside itself.
|
|