Shadow Lord

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A floating ball of latex, programmed to react to voices

HP: 5

Defense: 10

Passive Ability: Sound-seeker

  • When an opponent attempts to cast a spell, before the hit roll, the Orb gets a free Latex Spray attack against that target's head.
  • The effect roll is automatically 'Easy' on hit, canceling the spell and ending that player's turn.
  • Does not trigger on Mnemonic Spell or Silent Spell, does trigger on Voice Command.
  • Only one orb may do this in response to a spellcast, and each orb may only do this once per turn.

Passive Effect: Expendable

  • Latex Orbs lose 1 HP at the end of each of their turns.
  • When a Latex Orb is reduced to 3 or less HP by a melee attack, it immediately uses Latex Explosion as a reaction on the attacker.
  • When a Latex Orb reaches 2 HP by any other means, it uses Latex Explosion on the last person to attack it.

Attacks

Name Type Notes Effects

Latex Spray

Ranged Binding - Latex (can target head, arms or legs)
  • Cannot stack higher than 5 bondage levels
Roll Effect Level
1-13 Bondage + 1
14-20 Bondage + 2

Latex Explosion

Melee Binding - Latex
  • The monster explodes against its target, sacrificing itself, even on a miss.
  • All areas must be as evenly coated as possible.
  • If already having Hard Latex bindings on all three areas, all areas become Extreme, no roll required.
  • May only cause Impossible bindings if all areas are Extreme.
  • +1 to hit and effect for each point of health the Orb has left over 2.
  • On a critical hit, no increase in effect, but a new full-health orb is spawned in place of the one that exploded.
Roll Effect Level
1-8 You hit the deck! Bondage + 3, head unaffected.
9-15 Caught off-guard! Bondage +4
16-19 Direct hit! Bondage +5
20 Right in the chest! Head and Legs +3 Bondage, +5 Arm Bondage!

Spell Ward

Self Buff
  • Creates an anti-magic ward.
  • Any hostile caster trying to cast a spell must beat a competing d20 roll against the Orb or be stunned instead.
  • The Orb gains +4 to this roll if it is the spell's target
  • Lasts until the orb is gone or expended.

Target is stunned for one round and spellcast is canceled.

Binding Effects