Spidermorphs/Driders
Spidermorphs are humanoid spiders, or spidery anthroids; Driders are bigger, scarier cousins, with humanoid/morphic torsos and the lower bodies of spiders. Either way, they've definitely got more on their minds than just food and a place to stuff their eggs...
First number for Spidermorphs, second for Driders.
HP: 25/30
Defense: 9/8
Attacks
Name | Type | Notes | Effects | ||||||||||||
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Webbing Spray |
Ranged Binding - Webbing |
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1d6 bondage to targeted location.
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Pounce |
Melee Attack - Special |
The spider leaps atop a victim in order to try to subdue them!
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Drag |
Melee Attack - Special |
The spider attempts to pull a pounced player into an existing web trap!
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Web Wrap |
Melee Binding - Webbing |
The spider climbs on a victim caught in a web trap, and slowly spins him or her around, wrapping the captive in silk!
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Playtime |
Melee Attack - Special |
The Spiderkin uses pleasure, sex, venom, and possibly an ovipositor to subdue a Helpless victim.
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Binding Effects
Where there are giant spiders, there will be giant webs!
- Trap rolls must be made not to fall into webs.
- Initial Web Trap count will be set by scenario; Otherwise assume 1 per player present.
- Falling into a web trap causes 1d6 HP of Web Trap.
- A player is Immobilized while any Web Trap exists on them.
- It can be struggled against and removed by abilities like any other bondage, and imposes a 2-point Morale penalty while it exists.
- A player is Immobilized while any Web Trap exists on them.
- Falling into a web trap will reduce the Web Trap count by 1.
Webbing Bondage is very sticky; Flailing and twisting while stuck in a Web Trap can easily cause captives to tangle themselves in it worse.
- If the result of a Struggle, Desperate Struggle, or Thrashing is a 1 while in a Web Trap, then no bondage is removed; The victim is tangled and all bindings increase by 1 maximum HP.
- This will only apply once per Thrash no matter how many 1s are rolled.
- Focused Struggles, Assists and Abilities ignore this and behave normally on a roll of 1.
Webbing(Head)
Effect Level | Statuses | Description |
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Easy | No Effect | A bit of silk is draped over your face. |
Medium | Muffled | The silk is starting to form a net over your mouth, making it harder to talk. |
Hard | Muffled, Obscured | The webbing is getting thicker over your face; It's keeping your mouth covered and your voice muffled, as well as starting to obscure your vision! |
Extreme | Gagged, Blinded | Your mouth is completely covered in webbing, and you can barely see between the shimmering strands that are starting to swathe your head! |
Impossible | Hooded | You can't make a sound through the layers and layers of webbing around your head, which are now so thick that it's almost completely dark inside your personal little silk-bound world! |
Effect Level | Statuses | Description |
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Easy | No Effect | Webbing is draped over your arms, but it isn't particularly restraining you. |
Medium | Bound | The webbing is thicker now, your motions fighting the silk already stuck to your body. |
Hard | Harnessed | There's so much webbing around you that your upper arms are pinned; As if that wasn't bad enough, it's going to be hard to remove it with fingers that barely pull apart anymore... |
Extreme | Mittened | Your arms are useless, pinned to your sides, or folded together and sealed helplessly to your tummy or your back by the full sheets of webbing that are wrapped around your body! |
Impossible | Mittened | Your entire torso is wrapped in dense layers of restrictive, smooth silk, forming a solid white cocoon that refuses to yield no matter how much you struggle! |
Effect Level | Statuses | Description |
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Easy | No Effect | Some sticky fibers cling to your ankles, calves and thighs, but are merely wrapped around them and don't restrict your movements. |
Medium | Encumbered | The fibers are starting to stick to one another; your legs are becoming loosely tethered together... |
Hard | Hobbled | The webbing is starting to become restrictive; every step you take risks gluing your legs to each other or the ground beneath, every step becoming a fight! |
Extreme | Incapacitated | Your legs are webbed together in a tight, entangling mesh from thighs to calves that wants to stick to everything it touches - like the ground, or the creatures putting you in this position! |
Impossible | Incapacitated | Your body from the thighs down is entirely concealed from view by the impenetrable layers of silk keeping them bound together; you can barely budge the silk blanket binding your legs no matter how hard you kick! |
Effect Level | Statuses | Description |
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Easy | Immobilized | You're stuck to the web, but not very firmly; A good pull in the right direction should free you. |
Medium | Immobilized | The web is tangled in loops about limbs and waist; While not restraining your movements too much, it will not be trivial to extricate yourself. |
Hard | Immobilized, Bound, Encumbered | The silken net is now beginning to not only anchor, but restrain you; the tangle supports most of your weight, taking a lot of your leverage with it as you flail and squirm! |
Extreme | Immobilized, Harnessed, Hobbled | You are pulled several feet into the air; The web is extra sticky, and your webbing is well-connected to it! You're finding it difficult to even struggle against the fibers entangling your body! |
Impossible | Immobilized, Mittened, Incapacitated | The web has you entangled in a gripping net all its own wrapped tightly and inescapably about your body! You can barely move; If it's not a cocoon yet, it soon will be when the spiders reach you again! |
Oviposition
{Ignore Oviposition Bondage for now; Under current testing Ovi is now simply represented by straight WP damage.}
Represents stuffing a victim full of eggs! May represent pushing eggs into any orifice: Vaginal, oral, anal, breast, urethral, etc.
- Oviposition is not initially restrictive on its own, but pushing eggs out is hard and tiring! -3 to escape.
- Oviposition may not be Assisted with normally.
- Using abilities to assist with Oviposition Bondage works, but causes eggs to come shooting out of whichever orifice they've been stuffed inside, causing paralyzing levels of distress/stimulation and Stunning the target until the end of their next turn.
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