Into My Parlor

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Story

There's an ancient, reclusive race called the Arachne.

They control hives of spiders, but what overlord doesn't? That's not the most interesting thing about them.

No, that distinction belongs to their venom.

Their fangs, milk, saliva, vaginal secretions, and cum contain an addicting, transformative aphrodisiac venom; Withdrawal from which doesn't significantly diminish the arousal it generates, but prevents climactic relief and doesn't wear off for years. Eventually, victims have no choice but to submit for regular bites if they want to be allowed to cum, and slowly find themselves turned into part-spider slaves. The Arachne keep harems of these slaves for work, sex, and breeding.

Arachne venom victims are a growing problem in society, but there's a rumored cure, that may be able to be synthesized from the body of the Queen itself... retrieved dead or alive. Naturally, finding a cure for this venom would either be an act of great altruism or a focal point for incredible wealth - Depending on your motivation. Perfect stuff for adventurers.

Asking around, the adventurers hear rumors of two Arachne lairs - One located inside a mansion long thought abandoned, and one inside a cave deep in the woods.

The Mansion

(Spidermorphs/Driders)


The Cave

(Oviposition, spiders/driders)

Into My Parlor GM Notes

Into My Parlor Enemy Strategy

Into My Parlor Bindings